Fire & Building Compliance Suite
Nine NCC 2022/2025 compliance tools for Australian fire engineers; fire systems, schedules, ESM registers, BAL, egress, passive fire, FRL and Section J energy.
BizziGroup makes browser-based software for VFX studios, game teams and Australian businesses — and builds custom software, web apps, websites and games for clients. From Sydney, since 2021. Client projects start at $1,650 AUD, GST included.
const bizziGroup = {
name: "BizziGroup",
based: "Sydney, AU",
products: 20,
services: [
"Custom Software",
"Web & E-commerce",
"Games & Apps",
"AI & Automation"
],
since: "2021",
build() {
return "your vision";
}
};
Fixed-price project packages. See full pricing
Browser-based software we build, run and sell ourselves. All products
For creators and businesses
Whether you are making games, creating content or running a business, the tools are browser-based, work on the machine you already have, and most of them start free.
See everything we make →Twenty browser-based products we build, run and sell ourselves — for studios, regulated businesses and anyone who needs the tool rather than the agency.
Folder scanning, naming validation, script auditing and delivery QC for Unreal, Unity, Houdini and Nuke teams. Every plan starts with a 14-day trial.
Built around the Australian standards and regulator frameworks these industries are actually assessed against — NCC, Essential Eight, AUSTRAC, RACGP.
No login, no billing, nothing uploaded. They run entirely in your browser — use them as much as you like.
Two of our own sites, free and open to anyone. They live on their own domains rather than here.
From concept to deployment, our team provides end-to-end development solutions tailored to your needs.
Bespoke business applications, compliance tools, and industry-specific software built to your exact requirements.
Custom workflow optimization tools for any program. Streamline processes, automate repetitive tasks, and boost efficiency across your entire tech stack.
Custom AI assistants that handle leads, answer questions, and automate customer interactions 24/7.
Custom, responsive websites built with modern technologies. Clean code, fast performance, and exceptional user experience.
Full-featured online stores with secure checkout, inventory management, and seamless payment processing.
Full-service game development for Unreal Engine and Unity. From concept art and 3D modeling to programming and deployment.
Beautiful, intuitive interfaces designed with users in mind. From wireframes to polished final designs.
Stunning 3D experiences, virtual showrooms, and interactive product displays using Three.js and WebXR.
Speed optimization, Core Web Vitals fixes, and technical SEO to boost your search rankings and user experience.
Custom theme development, plugin creation, and CMS solutions that give you full control over your content.
The live products we build and ship, alongside websites and applications we've delivered for clients.
Nine NCC 2022/2025 compliance tools for Australian fire engineers; fire systems, schedules, ESM registers, BAL, egress, passive fire, FRL and Section J energy.
Browser-based storyboard creator; arrange frames on an infinite board, set timing, transitions, mood and audio, then play full-screen or export a self-contained player.
Browser-based cyber security compliance; run ACSC Essential Eight, Privacy Act and ISO 27001 self-assessments, track a risk register, analyse gaps and export audit-ready PDF reports.
Browser-based asset management and production suite for Unreal Engine 5 teams; scan projects, validate naming across 50+ asset types, run audits, track approvals and export reports.
Browser-based project-hygiene suite for SideFX Houdini studios; scan a project folder, validate asset naming, standardise the $JOB structure, track HDA versions, and hand off clean to Unreal/Unity.
Browser-based comp-hygiene for Foundry Nuke; parse .nk scripts, audit Write-node paths, naming and version tokens, catch broken Read media and keep gizmos and ToolSets tidy.
Browser-based asset management for Unity teams; scan the Assets folder, validate naming across every Unity asset type, run an approval pipeline and export reports.
A freemium smart-material pipeline for Substance 3D Painter; design themed PBR materials across every channel, then export a Painter Python script that builds the layer stack plus procedural base maps.
A per-project register of every marketplace asset licence for game & VFX studios; Fab tiers, Unity entity licences, CC and OFL, automatic risk flags, and a one-click licence manifest for publisher due diligence.
A local-first shot tracker for 2-10 person studios; import the EDL, OTIO or FCPXML cut (Final Cut & DaVinci Resolve) as the shot list, scan the renders folder to update statuses, and run one-click conform checks, cut-diff turnovers and a delivery manifest. Flat A$29/mo per studio - no per-seat billing.
Pre-upload QC for VFX vendors; batch-check EXR, DPX, TIFF and PNG headers plus QuickTime/ProRes against a delivery spec in the browser - ACES and log/linear aware, headers only, so a 100 GB delivery checks in seconds and nothing uploads.
A free browser tool for editorial & VFX: convert cuts between CMX3600 EDL, OpenTimelineIO and FCPXML, do drop-frame timecode maths, and inspect a cut's events. Nothing uploaded, no login.
A free OpenColorIO config checker: open a config.ocio to validate that roles, views, displays and looks resolve to defined colorspaces, with an ACES-config advisory. Local-first, no login.
A free OpenUSD inspector: open a .usda to see the prim hierarchy, composition arcs (sublayers, references, payloads), asset dependencies, portability and a collect-files list. Local-first, no login.
A free browser toolkit for SideFX Houdini artists; 100+ copy-paste VEX snippets, expression & HScript cheatsheets, a global-variable reference and a $JOB project-structure generator. No login.
A unified suite of 15 browser-based 2D game-dev tools; pixel art, palettes, photo-to-pixel, sprite sheets, character & particle animation, tilemaps, game audio (incl. an SFX generator), and game-data & dialogue editors; tied together by a local project dashboard. No installs, no accounts, nothing leaves your machine.
A free toolkit and news site for running a business — the everyday tools and current reading in one place, free to use in the browser.
A free online arcade of more than 80 HTML5 games, all playable straight in the browser — no download, no account, nothing to install.
BizziGroup is a Sydney software company and development studio. We design, build and operate our own software products for VFX, game development and Australian businesses, while also creating custom software, web applications, websites, games and workflow automation for clients.
We run what we sell, and that shapes the client work: the people who maintain our own products are the ones on your project, so we build for software that is still maintainable in a few years rather than for the quickest possible handover.
Software Company & Development Studio
📍 Sydney, AustraliaGot questions? We've got answers. Here are some common things people ask.
Project timelines vary based on complexity. A simple website typically takes 2-4 weeks, while e-commerce sites may take 4-8 weeks. Complex web applications or games can take longer. We'll provide a detailed timeline during our initial consultation.
Support includes bug fixes, minor text/image updates, security updates, and technical assistance. Major feature additions or redesigns would be quoted separately. We're also available for ongoing maintenance contracts after the support period ends.
Absolutely! We work with clients worldwide. Thanks to modern communication tools, location is rarely an obstacle. We're flexible with meeting times to accommodate different time zones.
Typically, we require a 50% deposit to begin work, with the remaining 50% due upon project completion. For larger projects, we can arrange milestone-based payments. We accept bank transfers and major payment methods.
Yes! If you choose a package with CMS integration, you'll have a user-friendly dashboard to update content, add products, and manage your site. We also provide training documentation and video walkthroughs.
During the support period, minor changes are included. For changes requested after the support period or major modifications, we offer competitive hourly rates or can quote for specific updates. We're always here to help your site evolve.
Yes! We develop games using both Unity and Unreal Engine 5. Unity is great for 2D games, mobile games, and cross-platform projects. Unreal Engine 5 is ideal for high-fidelity 3D games and AAA-quality experiences. We can help you choose the right engine for your project.
Absolutely! We offer comprehensive game art services including concept art, character design, environment art, 3D modeling, texturing, animation, and UI/HUD design. We can handle art-only projects or provide full art and development services.
We develop games for PC (Windows/Mac), mobile (iOS/Android), web browsers (HTML5/WebGL), and can prepare builds for console platforms. We also have experience with VR/AR development for Oculus and other headsets.
Have a project in mind? We'd love to hear about it. Send us a message and let's create something amazing.
Need help defining your project? Fill out our detailed Project Brief Form