Cutlist Tracker, Shot Delivery Preflight and the Unreal, Unity, Houdini and Nuke Studio Hubs - all six tools, one flat, team-priced plan. Each teammate logs in with their own email; the suite unlocks every tool.
The full BizziGroup VFX & game pipeline suite - conform, delivery QC and DCC hygiene across your whole studio.
The imported cut is the shot list; conform checks, cut-diff turnover and delivery manifests.
Explore →Pre-upload QC for EXR/DPX/ProRes deliveries against a spec - naming, padding, codecs, colour.
Explore →Parse .nk scripts: Write/Read audit, node-graph viewer, dependency manifest, OCIO check.
Explore →Project hygiene, cache/sim disk report, USD dependency checker, houdini.env validation.
Explore →Asset-naming validation and project-structure checks for Unreal Engine 5 studios.
Explore →Asset-naming and structure validation for Unity teams - the same model as the Unreal Hub.
Explore →One subscription, every tool, no per-tool logins or separate invoices. Launching shortly - request early access and we will set you up.
All six pipeline tools - Cutlist Tracker, Shot Delivery Preflight, and the Unreal, Unity, Houdini and Nuke Studio Hubs. One subscription unlocks every tool for your team.
Each teammate logs into any tool with their own email; the suite subscription grants access across all six products - no per-tool logins or separate bills.
From three tools up, yes. Bought separately the hubs are A$9 each, so two come to A$18 against the suite's A$19 - the suite only wins from the third tool onward. For teams it is far cheaper: one flat Studio price covers up to 10 seats across all six tools.
Absolutely. Each tool has its own plan on its product page - the suite is just the best value if you use more than one.