Tidy a messy Assets folder

Unity Project Cleanup Tool

A messy Assets folder slows everyone down. Run a structured cleanup pass - naming, orphans, structure - and get a project a new team member can actually navigate.

Every Unity project drifts toward mess: inconsistent names, orphaned imports, duplicate textures, files in the wrong folder. The project cleanup tool gives you a repeatable pass to pull it back into shape, in the browser, without opening Unity.

What a messy project costs

It is not just untidiness. A messy Assets/ folder means slower asset hunting, accidental duplicates, broken references on case-sensitive platforms, larger builds from unused content, and a painful onboarding for anyone new. The cost is spread across every day and every developer.

The cleanup pass

Keep it clean

Cleanup is not a one-off. Running the same pass before each milestone keeps the project from sliding back, and a shared standard means every developer follows the same rules. It pairs naturally with the approval workflow so clean and final go together.

Frequently asked questions

How do I clean up a messy Unity project?

Scan the Assets folder, validate naming, find and remove orphaned assets, check folder structure, and export a report. Unity Studio Hub runs the whole pass in your browser.

Will it delete assets automatically?

No. It flags naming issues and orphaned assets for review so you decide what to change, which keeps a cleanup safe.

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