Shot Delivery Preflight / Delivery spec presets

Delivery specs

Delivery spec presets, and why they save you

The same rules bounce deliveries again and again - wrong compression, wrong bit depth, a start frame off by nine hundred. A written, machine-checkable spec turns those repeat mistakes into a ten-second scan. Here is what a spec preset encodes, and how to make one your studio's single source of truth.

Why a written delivery spec matters

Every client emails a spec sheet - resolution, colour, compression, naming, frame handling. Read once, half-remembered by the third shot, it becomes tribal knowledge that drifts between artists and between jobs. The rejections that follow are almost never creative; they are mechanical and repetitive (see why deliveries bounce). Turning that sheet into a written, checkable spec does two things: it makes the rules unambiguous, and it lets a tool enforce them so no one has to remember. A spec you can run is a spec that stops repeating the same failure.

What a spec preset encodes

A spec preset is the sheet expressed as pass/fail rules a checker can apply to every file in a delivery:

Rule groupWhat it pins down
FormatAllowed containers - EXR, DPX, TIFF, PNG, QuickTime - and which are valid for this deliverable.
ImageResolution, pixel aspect, bit depth and channels (e.g. 16-bit half RGB).
EncodingAllowed EXR compression (ZIP/PIZ/none) or the codec / ProRes flavour for movies.
ColourRequirements like ACES AP0 linear or DPX 10-bit log.
FramesPadding, start frame, contiguity (no gaps), one version per delivery.
NamingA token pattern such as {show}_{shot}_{task}_v{version} the filenames must match.

Using the built-in presets

Rather than build from scratch, start from a preset that matches your deliverable and adjust. Shot Delivery Preflight ships six generic, date-stamped presets modelled on publicly documented requirements:

These are generic starting points, not any specific studio's confidential sheet - we are not affiliated with any streamer or studio. They get you most of the way; the client's exact numbers come next.

The custom spec editor

Presets cover the shape; a real client sheet has specifics - a particular start frame, an exact naming token pattern, a resolution or pixel aspect that is not the default. The custom spec editor lets you pin every one of those and save the result as a named spec you reuse each time that client sends work. Encode it once, and next delivery is a one-click scan.

Export, import, share one ruleset per studio

The multiplier is sharing. A spec is only as good as the version everyone actually uses - if three artists each keep their own slightly different idea of the client's rules, you are back to drift. Export a spec as JSON and import it on every seat, and the whole studio preflights against the identical ruleset. The export round-trips exactly, so a saved client spec becomes the single source of truth: the lead maintains it, everyone imports it, and "which version of the spec are we on?" stops being a question.

The point of a preset is to never fail the same way twice. Encode the client's sheet once, share it across the team, and every delivery gets the same ten-second check before it uploads. Shot Delivery Preflight runs presets and your custom specs against EXR/DPX/TIFF/PNG headers and QuickTime atoms in the browser - headers only, nothing uploads - and gives one READY / NOT READY verdict plus a deduped fix list. Pair it with the delivery spec checklist for the manual pass.

FAQ

What does a delivery spec preset actually encode?

A machine-readable set of pass/fail rules: allowed file formats, resolution and pixel aspect, bit depth and channels, allowed compression or codec/ProRes flavour, colour requirements like ACES AP0 or DPX log, frame padding and start frame, and a naming token pattern. It is the spec sheet turned into checks a tool can run automatically.

Should I use a preset or build a custom spec?

Start from the closest preset - streamer EXR pull, ACES EXR, DPX 10-bit log, UHD or ProRes review - then edit it to match the exact sheet your client sent. Presets get you 90% there; the custom editor pins the last details like the precise naming tokens and start frame.

How do I share one spec across a studio?

Export the spec as JSON and import it on every seat, so the whole team preflights against the identical ruleset - no drift between artists. In Shot Delivery Preflight the export/import round-trips a spec exactly, which makes one saved client spec the single source of truth.

Run the check before the client does

Shot Delivery Preflight checks a delivery against a preset or your custom spec in your browser - EXR/DPX/TIFF/PNG headers and QuickTimes, nothing uploads. 14-day free trial.

Try the example delivery →

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