FAQ
Why do specs ban lossy EXR compression?
VFX pulls are working material: they get comped, graded and re-rendered. Lossy compression (DWAA/DWAB, B44) bakes in loss that compounds through the pipeline, so masters and pulls are almost always required lossless - ZIP, PIZ or none.
What is the difference between the data window and display window?
The display window is the intended frame; the data window is where pixels actually exist (it can be larger for overscan or smaller for cropped renders). Specs that mention overscan constrain both - a mismatch is worth checking before upload.
Do I need to check every frame?
For header properties, sampling first/middle/last frames per sequence catches setting changes; for frame continuity you check every NAME (cheap) rather than every pixel. That combination is why a 100 GB delivery can preflight in seconds.