✨ Particle VFX Designer

🎨 Presets
📍 Emitter
⏱️ Lifetime
🚀 Velocity
📐 Size
🔄 Rotation
Particles: 0 FPS: 60
🔷 Shape
🎨 Colors
Start
End
👁️ Opacity
✨ Blend Mode
🌀 Effects
📤 Export

About this particle VFX designer

Particle VFX Designer tunes a particle system live and then gives you the result in the form your engine wants — either as rendered frames, or as the actual emitter code.

The nine presets (fire, smoke, sparks, explosion, magic, rain, snow, bubbles, confetti) are starting points rather than the product: each one loads a full parameter set you then push around until it matches the effect you had in mind.

How to use it

  1. Load a preset, or start from scratch.
  2. Pick an emission shape — point, line, circle, ring or rectangle — and set the emission rate, maximum particle count and whether it emits continuously or as a burst.
  3. Set particle lifetime, speed range, direction, spread and gravity, then the size and opacity curve from start to end.
  4. Choose a particle shape or load your own texture, and set the blend mode: normal, additive, multiply, screen, overlay or soft light. Additive is what makes fire and magic glow.
  5. Add trails, glow and hue variation, then export.

Formats and options