A clean project tree

Nuke Project Folder Structure Template

A clean handoff starts with a clean folder tree. Here is a standard Nuke project structure, what each folder is for, and how to validate a project against it automatically.

When your folders, your Write paths and your Read paths all agree, a comp hands off without a scavenger hunt. Start from a standard project structure and keep every project the same.

A standard Nuke project structure

SHOW/
  SHOT010/
    in/          incoming plates and elements
    plates/      graded / prepped source plates
    elements/    stock, mattes, renders from other depts
    scripts/     .nk comp scripts
    comp/        working comp files and caches
    renders/     comp output, versioned
    out/         approved deliveries

What each folder is for

Validate a project against the template

A template only helps if projects actually follow it. Nuke Studio Hub checks your project against a standard structure and flags where things drift - renders written into comp, plates on a local drive, scripts scattered outside scripts. Combined with the Write-node checker, it means your folders and your render paths always match, which is the foundation of a clean handoff.

Frequently asked questions

Is there one correct Nuke folder structure?

No single standard fits every studio, but the comp / renders / elements / scripts / in / out pattern above is a clean, common starting point you can adapt.

Can the tool check my folder structure?

Yes. Nuke Studio Hub validates a project against a standard structure and flags files that landed in the wrong place.

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