Product Tour

See Hive
in action

From a messy Houdini project folder to a clean, audit-ready handoff; here's the whole workflow, with screenshots of every step. A full video walkthrough is on the way.

How it works

Five steps, one browser tab

Scan, validate, check structure, track versions and export; Hive runs entirely in your browser. Nothing leaves your machine.

1

Scan your project folder

Point Hive at a SideFX Houdini project folder (Chrome/Edge via the File System Access API) or drag & drop. It reads your real file tree; HDAs, geo/sim/VDB caches, textures, USD layers and scripts; without uploading anything.

File System AccessDrag & drop$JOBLocal-first
hive / scan
Project dashboard after scanning the demo $JOB project
2

Validate asset naming

Audit names across HDAs, caches, textures, USD and scripts against your studio convention. Hive flags every offender and offers one-click fix suggestions, so versions stay clear and nothing gets lost between iterations.

Naming rulesOne-click fixesBatch renameFind & replace
hive / validate
Validation Center with naming issues
3

Check the $JOB structure

Hive checks your project against the standard $JOB folder layout; geo, hda, sim, abc, tex, scripts, render and more; and flags missing or stray directories so every project follows the same shape.

Standard $JOBMissing foldersStray dirs
hive / structure
Asset tree showing the $JOB structure
4

Track HDA versions & handoff

Build an inventory of your HDAs/OTLs with version detection; surface duplicate versions, out-of-date definitions and orphans nothing references. Then run an engine-handoff check so meshes, textures and USD match Unreal or Unity conventions.

HDA inventoryVersion detectionOrphansUnreal / Unity
hive / hda library
HDA library; versions and orphans
5

Export audit-ready reports

When you're ready, export CSV and PDF reports of naming issues, structure gaps and HDA versions; clean documentation for clients, supervisors and handover. Hive never touches what's inside your .hip scenes.

CSV exportPDF reportsAudit trailClient delivery
hive / reports
Project health and validation summary
Everything you need

One toolkit, end to end

Folder scanning

Read a real Houdini project folder in your browser; no upload, nothing leaves your machine.

Naming validation

Audit HDAs, caches, textures, USD and scripts against your convention with one-click fixes.

Standard $JOB structure

Check the project against the standard $JOB layout and flag missing or stray directories.

HDA inventory & versions

Detect duplicate versions, out-of-date definitions and orphaned assets nothing references.

Engine-handoff check

Flag exports whose names don't match Unreal or Unity conventions before you ship.

CSV & PDF reports

Export audit-ready documentation of naming, structure and HDA versions for clients and handover.

A closer look

Screens from the studio

The dashboard, asset manager and validation centre; the real thing is just a click away.

Bring order to your Houdini projects

Start your 14-day free trial; no credit card; and keep naming, structure and HDAs clean and ready to hand off. From A$9/mo for solo artists.

Start free trial