πŸ“Š Game Data Editor

πŸ“‹ Templates
πŸ“š Collections
πŸ“Š

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Create a new collection or select one from the sidebar to get started

About this game data editor

The Game Data Editor is a structured editor for the JSON that game code reads: items, enemies, weapons, characters, levels, quests and skills. It gives each collection a schema so entries stay consistent, instead of hand-editing a JSON file and discovering a typo at runtime.

The value is in the export options rather than the editing. The same data can come out as one file, as a file per collection, as a JavaScript module you can import directly, or as CSV for anyone on the team who would rather work in a spreadsheet.

How to use it

  1. Create a collection and pick a template: item, enemy, weapon, character, level, quest, skill, or a blank custom one.
  2. Add entries and fill in the fields. The template keeps every entry in a collection to the same shape.
  3. Add or remove fields when the design changes — the collection updates as a whole.
  4. Save the project into the browser as you work.
  5. Export when you are ready to hand the data to code.

Formats and options