Beta
← Design studio

Materials

Model: sphere
Drag on the model to paint. Right-drag orbits.
Size
Hardness
Flow
Drop your model

.glb · .gltf · .obj · .stl - models without UVs are auto-unwrapped

Paint a 3D model in your browser

  1. 1. Import your modelDrop a .glb / .gltf / .obj / .stl anywhere (no UVs? it auto-unwraps), or start on the sphere.
  2. 2. Bake mesh mapsOne click bakes AO, curvature, normal & more - these drive the edge-wear / cavity-dirt mask generators.
  3. 3. Paint & maskHand-paint colour, or fill layers with materials and reveal them through generators + noise. Export a textured .glb.

The 3D Painter needs WebGL, which isn't available in this browser.
The design studio's 2D tools still work.

Tool options

Colour (hand paint)

Brush